![]() “This will make the lobbies more like those in our other games. Expanding the area in each lobby, adding an option to hide the News display, and adding a dash movement for avatars.After winning a match, the player stays where they are in a battle-ready state unless their rating changes. ![]() Changing to a system where players select a visible area where they want to have a match.“Here are some of the plans we have to fix the issues: Although we continually worked on internal improvements following last year’s closed beta test, we realize that we let everyone down. Even aside from the server issues, it was difficult to use and hard to understand how it worked. ![]() “The Online Lobby is the area from the test we need the most work on, and have determined needs to be improved before release. Players who want to delve deeper into the various mechanics or level up their game can look forward to that. “Also, in the finished game, the Mission Mode will include missions for practicing game mechanics such as Wall Break and Roman Cancels, combos for each character, as well as a variety of techniques. We will brush up on the finer aspects of this mode, but for the most part, we felt this style of tutorial was successful. “We checked the result data and replays from the first floor of the Rank Tower, and saw many matches where neither player used special moves or every game mechanic. “In our previous games, players new to the fighter genre would need to put in some practice in order to complete the tutorial. We intentionally left out explanations of game mechanics and the different uses for each attack button. Our intent for the Tutorial Mode in Guilty Gear: Strive is to show the player that they can enjoy fighting games without having to study. Others, however, pointed out that it lacks the explanations needed for an introduction to the game. Some praised it for the unique freedom it gives the player, as opposed to a traditional textbook-style explanation. It didn’t get as much play time, however, likely due to the effects of COVID-19. Katano: “Perhaps Versus Mode received a high rating due to the option to rematch without extra loading time. The results were really interesting, especially the differences between regions.” “It’s pretty unusual for the Guilty Gear series to have a new character placed highly in popularity rankings, but Giovanna is quite popular outside of Asia. Ramlethal is extremely popular in every region, it seems. Katano: “We asked for the characters everyone played most and their favorites separately, but the answers were more or less similar for both. ■ Which character do you like the most in Guilty Gear: Strive? ■ Which character did you use the most during the open beta test? This is Katano from the development team at Arc System Works.įirst of all, I’d like to sincerely thank everyone who took part in the open beta test for Guilty Gear: Strive during February.Īlso, I’m especially grateful to everyone who took the time to fill out the survey. mode right here.Greetings to everyone reading this installment of “Developer’s Backyard.” You can check out the trailer for its most recently revealed new star, Giovanna, right here, and learn more about its revamped Ranked Vs. Guilty Gear Strive launches on PS4, PS5, and PC on April 9. ArcSys has said that – aside from loading times and 4K resolution – the PS4 and PS5 editions of Guilty Gear Strive will be practically identical. Players making the upgrade will carry over their accounts and all requisite DLC purchases. As it is, PC fans will just have to hope that they can maintain a strong base community from launch onward.Įlsewhere in the FAQ, it was noted that fans purchasing Guilty Gear Strive on PS4 would be entitled to a free upgrade to PS5 should they eventually take the leap onto the new hardware. This is pretty shitty news, as allowing for cross-play with PC – ala Street Fighter V – would have gone some way to help to support the life of the title on that platform. In the FAQ, Arc System Works explains that cross-play support will allow both PS4 and PS5 players to battle it out with each other, but unfortunately the PC community will not be included within the same player pool. A new pre-release FAQ for Arc System Works’ attractive fighter Guilty Gear Strive includes details regarding the sequel’s cross-play capabilities, as well as the relationship between the PS4 and PS5 editions of the title, due to launch on April 9, 2021.
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